Archive for hunts

JellyBean vs. SL Hunts

Posted in Op/Ed with tags , , , on September 21, 2009 by ♥JellyBean♥

This is an Op/Ed which means that this is my opinion, and yes, it’s open for debatical.

🙂

Sometimes I wonder if I’m the only one who gets annoyed, frustrated, angered, bothered, disturbed, irked, provoked, and troubled by certain SL crap. The latest? SL Hunts!

I am not a huge fan of hunts. I do remember I participated in my first one a few years back & I thought it was fun. However lately it seems there’s 10 hunts going at any given time now in SL. At what point do we say “Enough is enough!” either as designers or hunters?

Hunters will bitch about the hunts stating that the freebie items they receive are craptastic, and/or that they only kept 5 out of 100 items out of the last hunt that they felt were worthy of remaining in their already bloated inventory. They bitch about it being a waste of time comparative to what they actually “got” out of the hunt.

Designers will also bitch that they have spent x amount of time on this hunt, are getting ready for the next hunt, people not appreciating the time put in, or the items.

With both sides bitching, why are there still hunts popping up on a daily basis? Is it because there are more people not bitching that make hunts still worthwhile?

Growing up I was taught, as many others have been, that the less you have the more you are able to appreciate. I feel this may be the same type of deal with hunts. There are just so many now that any sense of appreciation has flown out the window.

One can argue that these hunts give exposure to new upcoming designers, and I’m all for supporting new designers. I think a lot of newer content creators get discouraged & give up before tapping into their full potential… but I’m not sure hunts are the best way for such exposure. Especially when the hunts get “cherry picked.” Every hunt I’ve participated in lately has in one form or another had a “cheat” list attached to it letting you know exactly where to find each item via a notecard or a blog post complete with SLURLs. Cheat lists & word of mouth are perfect for anyone willing to cherry pick a hunt to acquire those worthy items without sifting thru tons of crap. So just as hunts have become as common as lag, so have the cherry pickers. This seems counter productive to the New Designer Exposure argument unless the “new” designer is busting out some kick ass stuff.

Also, what happened to the “exclusive” hunt items? That was one of my motivators, and probably remains one of the biggest motivators out there for reasons to participate as hunters. If I’m not able to just stroll into the store & buy this “must have” item and it is only offered up in a hunt – I will cherry pick that like nobody’s business. I guess this question is for the designers. I wonder if there are just so many hunts now that it’s just become too hard to keep up with an exclusive item for each hunt, keeping up with regular store releases & still finding time to not go crazy from it all?

I have no solution to all this madness but I do think that too much is really too much. You can’t honestly think that anyone will appreciate cotton candy if they’re on a cotton candy diet and you can’t honestly expect the cotton candy makers to step it up if they’re not appreciated. From where I stand I don’t see much of a win-win sitch here. I do feel it’s a great topic to debate though.

What do you think? Hunter perspective vs. Designer perspective.

Have you had enough of the SL Hunts?

-JellyBean Madison-

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